Showing posts with label BF2. Show all posts
Showing posts with label BF2. Show all posts

Wednesday, December 11, 2013

Battlefield 2


Instructions to update BF2 (The following MUST BE INSTALLED IN ORDER):

1) Update your BF2 to version Full Version 1.41 (536 MB, 562,044,991 bytes) http://battlefield2.filefront.com/file/Battlefield_2_v141_Patch;72510

2)download final release of Highway Tampa. http://battlefield2.filefront.com/file/Battlefield_2_Highway_Tampa;80461
-Without this update, you will not be able to access many servers because they all have updated to this new version. 
2.a) (Also Update Punkbuster to avoid being kicked: http://www.xfire.com/communities/intellectualproperty/forums/143951/topic/916379/?p=1/#post2538608 ) optional

3) FINALLY DOWNLOAD Version 1.5 patch. http://www.filefront.com/14444947/Battlefield-2-Patch-v1.5/
This new patch fixes several bugs in the game as well as includes one new map, and both Euro force and Armed Forces Booster Packs, a must have.

4)Battlefield 2 Mods:
A)Project Reality: Download and install from:
http://www.realitymod.com/downloads.html

B)Forgotten Hope 2: Download here: http://forgottenhope.warumdarum.de/fh2_downloads.php?



The BF2 1.5 UPDATE includes:

# Additional support for Windows Vista.
# Added Highway Tampa as a required map.
# Added a new map called Operation Blue Pearl.
# Added Euro Force and Armored Fury as free to play content for all Battlefield 2 players.
# Added Widescreen support
# Allowed BF2.exe to use more than 2Gb RAM
# Added support for the Novint Falcon controller (http://www.novint.com).
* Consensus to revert to 0.3 second delay between jump and prone - Fixed
* Mouse wheel acceleration on jeeps and APC’s - In Test
* Mouse wheel acceleration on parachutes - In Test
* Falcon controller prevents joystick controls being assigned to work especially on jets and helicopters. Falcon always acts as primary controller for pitch and roll. Resets to Falcon at the start of every round. - Fixed
* The jets on Highway Tampa were replaced with attack choppers in 1.50 - Fixed, Highway Tampa is now as it was in 1.41
* The graphics for Highway Tampa are the same as Mashtuur City on create a local match in the menu and load screen. - Fixed
* Picking up the kit of a player who disconnected causes crashes - In Test
* Audio settings do not always save after clicking APPLY - Fixed
* Registry Version remains at 1.4 after Update 1.5 is installed - Fixed
* BF2OpenAL.dll was version 1.1.1.0 - Fixed - Updated to version 2.1.8.1
* ch_gas_station collision mesh on Dragon Valley was inconsistent with other gas station buildings - Fixed
* MEC artillery piece on Operation Clean Sweep changes to the USMC's control when they capture the Airfield flag - Fixed
* Challenger2 HUD icon was incorrect showing M1A2 HUD icon instead - Fixed
* Road to Jalalabad has PLA FAV spawn in place of a MEC FAV - Fixed
* Dragon Valley Chinese artillery used default respawn time instead of 360 seconds as other artillery uses - Fixed
* Bizon (PP-19) had no delay time after weapon switch - Fixed (this now has a delay of 0.666)
* F35B had a lock delay of 1.5 compared to 1 second lock delay of other aircraft - Fixed
* Incorrect camo Humvee was being spawned in Taraba Quarry - Fixed
* UH-60 (Black Hawk) guns had 0.25 splash damage setting, down from 3 making it difficult to hit infantry. - Fixed (this is now set to 1.5 to improve the UH-60's usefulness while not allowing it to dominate)
* It was impossible to pass a claymore unless an engineer disarmed it first. - Fixed (players can now go prone to pass the claymore)
* Allow BF2.exe to use more than 2Gb RAM on machines that support it - Fixed

For more info and download sites: http://blogs.battlefield.ea.com/bf2_2142/archive/2009/09/01/battlefield-2-update-v1-50-available.aspx

Sunday, December 30, 2012

Project Reality v1.0


After 8 years of development and 21 total releases, we are pleased to announce the general availability of Project Reality:BF2, version 1.0. Since our last release (v0.98), our dedicated development team has put in countless hours of hard and intense work to produce PR:BF2 v1.0. Featuring all new models and textures, new maps, new code, new features, tweaks, fixes, and complete overhauls, this is by far our largest release to date. Almost every single file in the game has been modified in one way or another! The Open BETA for v1.0 last month provided us with valuable feedback across all aspects of the game, and now we are now ready for release.

As Project Reality fans are already aware of, the password required to unlock the installer for the preload version is now available and listed below. You can also obtain it on the official password page.